Igor Stumberger

Igor Stumberger

Product Designer @ 3fs Joined over 9 years ago

  • 16 stories
  • Posted to Dribbble Invitation, in reply to M. de Winter , Jun 29, 2020

    I'd rather give it to an individual, but since noone is replying it's yours ;) Shoot me an Email or hit me up on Twitter

    0 points
  • Posted to Dribbble Invitation, Jun 26, 2020

    I have one left too (expiring in 5 days), if anyone needs one?

    0 points
  • Posted to A first look at Unreal Engine 5, in reply to David Barker , May 15, 2020

    Unreal Tournament was one of the games I enjoyed most when we had LAN parties. Really really fun :)

    1 point
  • Posted to New iPad Pro, in reply to Jeremy Santy , Mar 19, 2020

    It seems like Figma might work in iPadOS now, at least from what I've seen on Twitter. There's some restrictions regarding font and stuff like that, but I guess that could be overcome somehow :)

    2 points
  • Posted to Prototyping with animation with HTML5 export?, in reply to Martin Mark , Jan 17, 2020

    I've been using Axure for the past 6 months now since I joined a new company. It's kind of buggy and slow when you have bigger prototypes, but when it works it's ok.

    The HTML export works great though, and we've been using it for client demos, and if they need to show/pitch it to other people.

    There is limited support for animation though, so it depends on the needs, but in most cases you can show at least some interaction that requires basic animation

    0 points
  • Posted to Adobe CTO says AI will ‘democratize’ creative tools, in reply to Marc Edwards , Jan 06, 2020

    "And that's not all! All of your Photoshop actions are now done using A-Coin, our breakthrough blockchain technology, keeping your information safe** and making it faster* to use Photoshop than ever. when connected to Adobe Cloud.

    • With additional "Safe plan" at only $9.99
    • Actions can take up to 10 minutes, depending on your internet connection."
    1 point
  • Posted to A Designer’s Guide to the Terminal, Dec 30, 2019

    Thanks for this Philip, I needed to refresh my Terminal knowledge a bit and that came just at the right time.

    Do you have any future additions planned? Not sure what those would be, but touching on the basics of yarn, ssh and git would be valuable (at least for me).

    1 point
  • Posted to What programming languages should you learn?, Nov 06, 2019

    An answer to this question highly depends on what your background is and why you want to learn a programming language. Are you trying to make mobile apps, websites, art, tools for yourself...?

    There are several beginner friendly languages out there, and with the amount of tutorials and guides, it's easier than ever to learn most "popular" ones. That is if you put the work in it...the basic concepts are a bit harder to grasp for beginners, but with practice they become your second nature.

    I think the most beneficial for me was the combination of HTML+CSS+JS. That gave me the baseline of:

    • how to structure things in code (elements in HTML)
    • how to make them visually pleasing and behave in a way I want (styling, positioning and animation in CSS)
    • how to bring them to life (clicks, data, interactions in JS)

    That being said, I've tried React, Vue and now slowly getting into Svelte, and the basics of JS help so much when learning those. The basics concepts are mostly the same in most of the newer languages, so getting this right is my focus now. (I must say that I'm no developer, though I've developed several iOS apps and websites from scratch, so take what I write with a grain of salt :P)

    4 points
  • Posted to Twitter handles anyone?, Oct 18, 2019


    1 point
  • Posted to Best 7 Simple Ways to Make Money Online, in reply to Reece Butler , Oct 17, 2019

    The amount of accounts and posts some of us report, you'd think there were more mods that handle these, but sometimes I think most of these reports go unnoticed. A better flagging system is needed I guess, so posts and accounts like these get temporary removed until an approval, if too many reports have been filled.

    0 points
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