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Copenhagen UX Lead and Corporate Entrepreneur @ Danske Bank MobileLife Joined about 9 years ago
- Work in cross-functional teams
2010 just called and want their advice back
As a Corporate Entrepreneur/Designer this is so true. But I still believe that you cannot succeed with creating a product that solves the users needs without looking at all parts of the "feasible viable desirable" triangle. Doing that without being the baddies is just a matter of effort - and of course being part of the decision making part of the organisation.
This is like 1% of possible ways to do a UX Design process and is also missing a lot of important stuff. Also, who still works using a waterfall model?
Sorry if it came of as a critique Illai - it wasn't and I think it is an interesting article. I was simply making fun of all the new methods emerging these days combining two terms from other methodologies
One of these days I'm gonna combine two buzzwords, write a 120 page book about it and live of the workshop/keynote speaker bookings for the rest of my life
I think Bodymovin and similar tools - while being awesome at making quick animations - still lacks in quality of the code they output. For simple animations I prefer to simply draw some shapes in Illustrator/Sketch, export as SVG, clean up the code, and then animate using CSS.
Warning: This app might destroy any revision of any document from any app in the whole operating system: https://github.com/yo-op/sketchcachecleaner/issues/1#event-1160456786
I plan to finally uncover if designers should learn to code
That blog must have the new record in pop-ups
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