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mitchsaid.com Joined about 9 years ago
Noah or Jeremy are obviously better-positioned to answer this, but I've generally thought the dimensionality of Material Design isn't absolutely 'flat', but in some sense artificially limited (maybe there's an internal guideline with exact specifications for allowed depth). Though getting the 'infinite' pages in Lollipop app switcher (and 'Recent Pages' in Google iOS app) to adhere to this seems to require some magic (which I guess is also allowed).
"Take, for example, the idea of flipping a card over to see what’s on the back. In Material Design’s world, that’s a cheat that doesn’t work. It’s as if the software is actual, physical stuff inside these devices, and there’s not space inside a phone to flip a card over, so Google doesn’t allow itself to do it." (http://www.theverge.com/2014/6/27/5849272/material-world-how-google-discovered-what-software-is-made-of)
VS.
Thanks!
Old (2006?) site for a South African digital agency (was so tiny at the time, I had pretty unique freedom to combine design, illustration, animation + dev): http://www.mitchsaid.com/yam/yam.html
Interactive music video companion for OK Go: http://mitchsaid.com/OKGO/ClickZoom/
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Hi Matias,
The hamburger menu has gotten a bad UX rap of late - did Google Design have any concerns with it as a prominent MD pattern? (also just realized that you share initials with Material Design - coincidence?)