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Singapore GrabFood Design Lead Joined about 9 years ago via an invitation from Kasper A.
The GrabFood Design Team in Singapore is hiring! Looking for adventurous Product Designers that want to create the best possible experiences for GrabFood customers, merchants and drivers. DM me if you're interested.
https://grab.careers/job-details/?id=be44876e74b4014cbfa81337996aa0b5
Definitely, the Design System is a means to an end. I think you're right that large companies have a louder voice in the community and if small scrappy teams starts copying e.g. AirBnb's way of working it will definitely lead in overhead and longer time-to-market.
A Design System won't matter too much if you're working for an agency or on a product that is being built by a small team, but Design Systems are key for products that are being built by large organisations. A large organisation will have multiple concurrent feature projects, with no Design System in place these features will introduce new Components and these Components will be engineered, as time goes by the front-end code will be a jumble of duplicate Components and feature development becomes slower and slower. Then one day some clever front-end engineer comes along and decides to refactor the front-end code base, this endeavour takes a full month and development grinds to a halt. This could've been prevented if the organisation had a Design System that was shared by Design and Engineering. Designers who work in large organisation should have a mindset were they consider the feature they work on and the product as a whole – the Design System should be a forcing mechanism to ensure that designers never forget that they're working on not only a feature, but also on a larger system.
That logotype is well done, I see both a gallows trapdoor and a record player pick-up in that logotype – is that intentional?
The way the illustration moves around when hovering over is really well done
Long time user of Casts, it's really well crafted – good job
Nice play interaction, has a short haptic buzz as well.
Have to admit that I haven't paid too much attention to Adobe XD, but the voice feature looks really interesting. It's possible to build this in e.g. Framer, but it would require a lot of yak-shaving. Good to see Adobe doing more than also-haves
I second that. Seems like they so obsessed with becoming a one-stop shop that they forgot about what they're really good at: being the go-to tool for fast, screen-to-screen prototypes.
I miss mlkshk.
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Don't view the interview as a quiz where you're expected to have answers ready - explore the questions, think aloud, this will also give the interviewer a chance to understand your thinking process.