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Designer at Tight Joined over 10 years ago via an invitation from Mark F. Gjermund has invited Anders Svendal, Atle Mo, Johan Høgåsen-Hallesby, Jonas Feiring and 1 other, Hans Petter Eikemo
This guy didn't want to start his own thing. He just wanted to quit his job.
Anyone has experience with this? Is it possible to replace components with your own?
I felt that way in the beginning too, but after a while of forcing myself to stick with it, I now find it easier to read/scan original .sass than traditional css. It is cleaner and saves you a lot of typing.
Okay, gotcha :)
If the client wants to have everything on an hourly basis, there's always an upper limit involved. I suggest finding that upper limit and agreeing on a fixed "max price". Then you're able to establish a budget of hours for yourself, and can treat it pretty much like you're used to. In this scenario, logging hours is essential to keep the budget from blowing up.
If you can't get hold of a max price and the client seem to not care about the price, you're in a pretty lucrative position. Still, make sure you document how you spend your time, so you have your own back in case there's a future disagreement. We got sick of homegrown spreadsheets and made our own tool, but each to their own.
It's not about spending fewer hours or working slower: It's about knowing how much time something takes, so you can price yourself accordingly. No guesswork. It's too easy to give clients the benefit of the doubt if a project takes longer than planned, and you didn't log your hours.
To me, the concept of paying for someone's time makes total sense. If your time is sought-after, you can raise the hourly price. Working 'slower' or lying about your time is probably not gonna be a viable strategy in the long run.
We're a team of two – designer & developer – that have made our own time tracking tool called Ding. It's a dead simple approach, focusing only on the time you put in and the money you make. Give it a try and let me know what you think: http://ding.io
Well, we believed we could make a product that's better and more focused than the others out there — especially for freelancers and teams of our size (two). That kind of ambition, paired with execution, is always welcome in my book.
More and more people are able to go freelance with just a laptop and a bright mind these days, so I'd be happy to see people making better tools aimed at these guys.
Thanks! Hope you'll find it useful
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As a designer that is always on the lookout for great resources, I have recently started to make some myself. They're all published under the name of our time tracking tool Ding, and gathered at ding.io/timesavers
First out is a collection of vector maps, plus a handy file for exporting iOS app icons.
Let me know if anyone finds this useful, or have requests for other resources to be made that aren't easily found elsewhere.