Andrew Richardson

UX Designer @ Bluebeam, Inc. Joined over 9 years ago

  • 7 stories
  • 159 comments
  • 118 upvotes
  • Posted to What tools are best for animating SVG:s?, in reply to Ryan Cuppernull , Aug 23, 2019

    Animator is great. Honestly one of the easiest ways to do production ready web animation. The integration with design files is really solid and makes reworking small elements so easy.

    1 point
  • Posted to Creating a masonry layout with CSS only, in reply to Cameron Getty , Apr 16, 2019

    Here's a pretty simple example: https://codepen.io/balazs_sziklai/pen/mOwoLg

    1 point
  • Posted to Creating a masonry layout with CSS only, Apr 16, 2019

    Isn't this type of layout extremely trivial with grid? Wondering why they chose to recreate this with flexbox.

    -1 points
  • Posted to Announcing zeroheight for Figma – create living styleguides synced with Figma, in reply to Jerome de Lafargue , Apr 09, 2019

    I think my biggest question is how process flow from design to dev should work with a fully fleshed out design system. If we say we want this documentation to be a single source of truth how do we make sure dev stylesheets and codebases stay updated when changes are made on the design side.

    For example: Say i want to change the padding on all our buttons. I go into Figma and make tweaks to all the components and push it to zeroheight. At that point it seems like a very manual process to make sure that change gets pushed into the proper areas. I can see how the Design Token can handle things like colors and fonts but it doesn't seem to cover other basic components.

    1 point
  • Posted to Ongoing debate over new Figma UI, Apr 08, 2019

    My only issue at this time is that the 'Pages' UI seems oddly obscured, which is something I was already having to constantly tell people that it existed.

    I can understand the accessibility concerns though as it was a thought I had when I was evaluating the new design. The removal of "Tab like" structure seems a bit optimistic about how people would interpret those without a strong visual metaphor.

    While I absolutely love Figma I cannot say it's UI is better than Sketch's and I don't think these tweaks did it any favors in that area. Sketch does a much better job of creating contrast and clear grouping of UI elements, while Figma kind of muddies all those things a bit.

    3 points
  • Posted to Announcing zeroheight for Figma – create living styleguides synced with Figma, Apr 08, 2019

    This is amazing. I've been looking forward to something like this since Figma announced their API. My team is digging into it to see if it's something we want to use in an upcoming rework of our design system.

    2 points
  • Posted to A couple weeks to rework a design system. Where to start?, in reply to Elwin Ha , Apr 08, 2019

    Figma is our current tool of choice, I built a wireframe library a long time ago that replicates the css library as much as possible

    0 points
  • Posted to A couple weeks to rework a design system. Where to start?, in reply to Nelson Taruc , Apr 08, 2019

    Currently it's only a code library and a wireframe library in Figma that tries to replicate the code library. Our lead dev's plan right now is to split our library into packages (One for the marketing site and one for the end user applications).

    0 points
  • Posted to So you say you want some brutalism?, Feb 22, 2019

    This is somewhat beautiful, but also entirely unusable.

    13 points
  • Posted to Figma now has Overlays, in reply to Surjith S M , Dec 05, 2018

    It works quite well offline assuming you've opened it up while you are online. Company had a power outage the other day and I was able to continue working on my projects and when the internet came back up it synced everything up again.

    True offline mode would be great though.

    0 points
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