Designer News
Where the design community meets.
Brooklyn, NY Clark from InVision Joined almost 10 years ago via an invitation from Jeff B. Clark has invited Andrew Cullen
Thanks for the love guys - we're really excited bout this launch..
You can use Tours to...
Walk stakeholders through an entire experience, and focus attention on key elements
Provide design insight / rationale
Call out specific details for targeted feedback (a great way to say “Help, please” to your copywriter)
Highlight updates you made based on previous feedback
Present designs or iterations that aren’t ready for, or don’t need a full prototype
Create quick this-or-that tests: “Which do you like better? This one or that one?”
... and a whole lot more
Would love to hear how you make it part of your workflow -- drop me a line anytime - clark@invisionapp.com
Good points on the JS Mike! When you're right, you're right. We've heard this several times from users with 100+ screens in a project.
We've completely rewritten a big slice of our front-end code and you should expect to see all those performance issues magically disappear very shortly.
This is also tied to our big v5 push -- due very soon.
Keep in touch!
-- Clark (co-founder @InVisionApp)
Thanks for the feedback Court!
I'll be reaching out to you directly.
Wow - fantastic summary Niels! Encouraged to see that so many of the items on your wish list are already in the works here :)
At InVisionApp.com we're looking for more "Deep Thinking Product Designers"... (REMOTE)
More details here: http://www.authenticjobs.com/jobs/19150/deep-thinking-product-designer
P.S. Get a FREE MacBook Air!
Know someone perfect for this position? Send them along! If we hire them we’ll give YOU a MacBook Air and lifetime subscription to InVision!
Designer News
Where the design community meets.
Designer News is a large, global community of people working or interested in design and technology.
Have feedback?
Hi Kieran, thanks so much -- it's so fun to take part in this. :)
My expectations and goals for InVision have always been centered around up-leveling creative workflow for product design. That began with us pioneering the rapid-prototyping space, because frankly thats what I needed for my workflow as a designer. Next we moved on to collaboration, because again, we needed tools for better collaborative work as a team.
Every subsequent move has been, in one sense, very organic because our approach has remained the same from the day we started. We ask ourselves "What are the biggest frustration and opportunities facing product teams today?". Then we ask "How can we create a solution that's not just marginally, but fundamentally better?". The acquisitions and partnerships you've seen so far today are a natural way for us to continue addressing these problems at increased speed and creativity -- and there's much more to come :)