Ignacio Palomo Duarte

Ignacio Palomo Duarte

Jerez Product manager & designer Joined about 10 years ago

  • 5 stories
  • 35 comments
  • 40 upvotes
  • Posted to Tiny Trend: Mouse Interactions, Feb 13, 2019

    (Fixed) Tiny trend against basic usability best practices: mouse interactions

    0 points
  • Posted to Sketch 53, in reply to John P , Feb 07, 2019

    I really miss it on the text size :sadpanda:

    0 points
  • Posted to Humble Book Bundle: UI/UX by Wiley, in reply to Adam W , Sep 06, 2018

    I was gonna just say the same: About face alone makes the whole thing worth it

    0 points
  • Posted to Verstory – find the latest release of (pretty much) anything, in reply to Dan Wilkinson , Sep 12, 2017

    Latest chrome

    1 point
  • Posted to Verstory – find the latest release of (pretty much) anything, Sep 12, 2017

    Nice idea and very nice design :-)

    As feedback, I don't know which CSS techniques are being used nowadays (CSS grid? flexbox?) but the scroll goes a bit slow in a 2 year old macbook pro.

    1 point
  • Posted to Who is still designing desktop first?, in reply to Ale Urrutia , Nov 29, 2016

    Thanks for your honesty :-)

    I thought it was obvious that, if you are building a physical ATM machine or a tablet native app you shouldn't take a mobile first approach — that doesn't make any sense!

    But, if you're designing for web and you see the graph trend, it nearly does not make any sense to design in desktop and trim it down later to mobile. We should be spending most of our time tweaking and fine tuning the mobile experience.

    I've been also a long time web designer, so maybe the age has something to do...

    0 points
  • Posted to Who is still designing desktop first?, in reply to Martin Petersen , Nov 29, 2016

    For Web, i design desktop and tablet first, since you get the whole picture and can design a more immersive and visually striking experience on a big screen, than on a mobile device.

    And don't you think this is sort of wrong? :-S

    I mean, if most of your users are going to perceive your design in a mobile device, shouldn't we spend most of our time making an immersive and visually striking experience in mobile?

    0 points
  • Posted to Who is still designing desktop first?, in reply to Charlie McCulloch , Nov 29, 2016

    I completely agree!

    Any advice? maybe having a mobile device attached all the time? what's your setup?

    Thanks!

    0 points
  • Posted to Apple’s latest Siri feature: Search, Drag, Steal, Jun 15, 2016

    Well, I don't want to play devil's advocate, but in the example it's just an email between (I asume) friends in a private conversation:

    Capture

    There are lots of different scenarios (and copyright law changes from country to country very wildly), but I guess that most of the use cases are going to be private — professionals already know what they can and cannot use.

    12 points
  • Posted to Show DN: Paul Stamatiou Photoblog, May 13, 2016

    Amazing from both design and frontend engineering sides, buddy.

    (and thanks for the colcade tip, I'm currently using masonry and was looking for something a bit more lightweight)

    0 points
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