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UX Designer at sovrn Joined about 10 years ago
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"When needed" though means a $50/mo subscription service that you only use when confronted by the limitations of your main tool. That's why I'm wary of it.
I've really been impressed with the speed at which I've been able to throw interfaces together. Sketch is, however, starting to feel more like a light-rail than an airplane. Yes, it will get you to production-ready designs in an instant, but only if your endpoints are somewhere on this flat, worn track. I can see myself crank through a hundred boilerplate designs in a month or two without really stretching myself; I don't know if I can really see myself doing anything that pushes my limits in an off-the-wall
Which is fine. I don't think Sketch has ever sold itself as my sole design-solution for every project ever. It's just with all of the hype it's been getting (Popular Post Exhibit A and Exhibit B ) I was expecting a more complete complete application.
Good tool. It just doesn't replace my Adobe tool box. That's a bit of a bummer, but I'll keep dreaming of a holistic design solution. Hopefully, someday I'll get it (and hopefully it won't be subscription-only based, or cost an arm-and-a-leg).
Switching between Ai and Ps is already a huge friction point for me. I'm trying to convince myself that adding a 3rd tool to the mix is going to be worth more friction.
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Yeah. And the Title's supporting copy is "Professional digital design for Mac. Sketch gives you the power, flexibility and speed you always wanted in a lightweight and easy-to-use package. Finally you can focus on what you do best: Design."
Everything I've read about it is selling it as an end-solution, not another slightly-higher-fidelity-prototyping tool.