Brett Bergeron

Brett Bergeron

New York City Found & Creative Director, ThisAlso Joined about 8 years ago

  • 7 stories
  • Posted to New portfolio update, Jun 22, 2018

    Very clean, very nice.

    0 points
  • Posted to Can everyone be a designer?, Jun 21, 2018

    I think anyone has the capacity to become skilled at something they're passionate about. So, I would say yes—anyone can educate themselves on the process of making and selling software and become a designer.

    There are a lot of things that can distinguish someone as a valuable designer. Here, I'm actually reading your question as: How is a designer's opinion more valuable than the opinions of the user?

    I think a good designer is able to hear, interpret, and balance the many, many opinions held by a product's audience. Finding a way to interpret all of those opinions is the most challenging and important role of the designer. This takes an open mind, curiosity, intuition, critical thinking, and strong communication skills. There's a vast world of practical and academic knowledge that a designer should be sorting through as a product goes through each step of its lifecycle. Of course, at some point the technical skill is a big part of that.

    So, I would say what separates a designer from a user is their knowledge, experience, and commitment to solving problems in both a human and business context. I really think anyone can be a great designer if they want to be.

    Hope this helps.

    2 points
  • Posted to Science Gallery — Fake, Jun 19, 2018

    Very fun.

    0 points
  • Posted to Bonsai – Style Guide by This Also, in reply to Neel Kadia , Jan 26, 2018

    We built an internal SCSS framework that we use for web-based projects. The visualizer in the style guide is built as its own Javacript library so that people can see the design change real-time.

    1 point
  • Posted to Bonsai – Style Guide by This Also, in reply to Joel Califa , Jan 24, 2018


    2 points
  • Posted to Bonsai – Style Guide by This Also, Jan 24, 2018

    Hey everyone, we're a product design studio in Brooklyn. We've published a few projects here before, like our site and some apps we've made. This time, we're sharing the style guide that we developed internally.

    About six months ago, we started reflecting on how we present our studio and our work. The more we thought about it, the harder we worked to strip down our visual system to a clean, utilitarian toolbox that we could use for everything from prototypes to presentations.

    We had a ton of fun and learned a lot in the process, and we wanted to share what we put together with the community. You can also see the system live by going to our site and typing "debug," or by going straight to this link. There's a little GUI there for seeing how we laid everything out.

    You can also check out this twitter thread we shared yesterday, which has some more pieces of the process:

    Happy to answer any questions.


    6 points
  • Posted to Site Design: ertdfgcvb, Jan 09, 2018


    4 points
  • Posted to Dropbox Bizarre Empty State Illustration, Oct 27, 2017

    I think it's pretty tight.

    6 points
  • Posted to modulator — spacing tool for design systems, Sep 12, 2017

    Very nice work.

    2 points
  • Posted to Google Digital Academy branding, Apr 14, 2017

    Hey Jack, I wanted to respectfully mention that some of the work in your portfolio may be misinterpreted as your own when it should be attributed to other creators.

    In particular, I think it may be misleading to seamlessly include work samples of Google's logo, dots, and product iconography. All of these artifacts have their own respective authors who deserve credit for their work.

    Again, I mean to make this comment in the most respectful way possible, and would just like to encourage a conversation in the design community about respect for authorship.

    1 point
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