Roy Stanfield

Roy Stanfield

Senior Product Designer at Etsy – Mobile Team Joined over 10 years ago via an invitation from Rob G.

  • 2 stories
  • Posted to Khoi Vinh Joins Adobe, Aug 26, 2015

    Khoi can certainly do great things there. I wonder what their NYC office is focused on, and I wonder how well that integrates with their SF offices. Could be very good :)

    1 point
  • Posted to Favourite Design Books?, Feb 23, 2015

    Digital History

    Designing Interactions

    Revolution in the Valley



    Manuals 2

    Penguin by Design

    Corporate Diversity

    Grid Systems

    0 points
  • Posted to Using the standard 'Download in the iOS app store' button compared to a custom button, Feb 22, 2015

    Generally I think it's smart for store badges to look like a store badge. My thinking is that users don't read but, instead, recognize the look of the badge. But, I've always modified the standard badge slightly because it needed to sit next to a similar Google Play badge. They are slightly different sizes.

    Also, I usually remove the "Download on the" and "Get it on" text, as it is painful to handle translations (hard to image swap to correct language in an email).

    However, recently I'm working for a slightly larger brand that is regularly featured on both the App Store and Google Play. After more than 2 years Apple has taken notice of the tweaks that I've made to their badge and asked us to replace it with their supplied asset. It's going to be a lot of work to replace it across all the locations and platforms, and I'm really not sure how to handle the email templates.

    Sorry, I don't have any metrics, but I hope this helps.

    1 point
  • Posted to Two kinds of mobile app prototyping tools (at least 2), in reply to Cláudio Cigarro , Apr 07, 2014

    Thanks for the tip! Marvelapp looks great, but it's not exactly right for my workflow.

    0 points
  • Posted to First go at Facebooks Origami, Mar 30, 2014

    This is very nice… trying to understand if Quartz, JS or native prototyping is easier when working inside 100+ person companies. I'm currently diving into the difference between prototype tool and native prototyping and not fully sure if the game hinges on the speed of creating, the ease of sharing or the similarity to native adoption.. My first stab at trying to untangle it all is here:

    0 points
  • Posted to Why Geisha is now Panda, Mar 06, 2014

    I'm glad you all made this change. In the past I've wanted to tell more people about Geisha, but it did feel strange to recommend it to others at Etsy because of the connotation embedded in the name.

    1 point
  • Posted to The Power of Xcode, Dec 31, 2013

    Thanks! This is great!

    1 point
  • Posted to Today is DN's First Birthday, Dec 31, 2013

    DN is fantastic! Thanks and Happy Birthday!

    1 point
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