Jay R

Jay R

Dubai, UAE Founder @neue.world Joined almost 8 years ago

  • 39 stories
  • 54 comments
  • 10 upvotes
  • Posted to Show DN: I launched the first episode of my Design Podcast and I'd love some feedback, in reply to Emil Edeholt , May 18, 2020

    That is a very interesting opinion. Thanks a lot Emil. Maybe you could send me an email on namaste@uxhunt.com I'd love to get some more thoughts from you on this. And we could be on a to and fro feedback if and when you have the time :)

    0 points
  • Posted to Google Analytics for UI/UX designer, in reply to Harish Kumar , Mar 01, 2020

    @Adam, waiting on your post :P

    0 points
  • Posted to Question: Design System and Typography Limitations, in reply to Rui Sereno , Jan 13, 2020

    I saw the grid. Hence, I was curious if there is a reason why you particularly had that. Was that personal preference or based on a particular math for scalability based on device size? :D

    yes indeed you helped quite a bit. Haha. Very kind of you!

    0 points
  • Posted to Question: Design System and Typography Limitations, in reply to Rui Sereno , Jan 13, 2020

    This is amazing. Thank you so much for taking the time to help me with these suggestions. I did go through both the links you provided and I took some notes for myself (I'll keep them pvt.).

    I noticed that you have shown red guidelines (which is mainly for dev handovers) - I wanted to understand if this is really necessary if you're using Sketch+Zeplin or Figma? Ps. What tool do you prefer to use?

    Also, 8px of hard nudge seems to be the base for layouts while a 4px (or 6px) seems to be the base for buttons and badges. Is there a reason for this or it is mainly an aesthetic call?

    While the above already seems confusing for me, how do you define the grids while designing for mobile? 4 columns? And how much of gutter and padding do u define this based on mobile size.

    The reason why I am asking this is because, I tend to over engineer my thoughts while designing but also this makes me very curious to understand the depth of it. So I hope you don't mind me. I feel really bad to throw in so many questions but hey, one way of pushing some quality design related posts in the community ;)

    1 point
  • Posted to Question: Design System and Typography Limitations, in reply to iterati design , Jan 09, 2020

    Got it - kept feeling like messy isn't how it's supposed to be. Haha!

    0 points
  • Posted to Question: Design System and Typography Limitations, in reply to Taylor Palmer , Jan 08, 2020

    Do you have any recommendations which you specifically like?

    0 points
  • Posted to Question: Design System and Typography Limitations, in reply to Kemie Guaida , Jan 08, 2020

    Great, I think the first paragraph made a lot of sense. I generally agree with you, I use 5-8 fonts maximum of the same family. And 2 max typefaces.

    Regarding variations, I never really thought of it that way. But that's a good idea. Thanks for the advice!

    0 points
  • Posted to Design recommendations to improve digital payment experience, in reply to Diego Lafuente , Aug 19, 2019

    Actually I wanted to ask the same questions - I work in Ecommerce day and night. What are these backed up by?

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  • Posted to Really Good Emails 2.0, in reply to Vladimir Kudinov , Jul 21, 2019

    Im curious - why would you say that?

    0 points
  • Posted to In love with Webflow - Shipped my first product in 2 hours, in reply to Thomas Michael Semmler , Jul 12, 2019

    I agree its not mobile responsive but like @Pedro commented - it's indeed mobile ready. The point here was to show how fast you can practically build ideas and ship them. It wasn't to 'showcase' how good it is for professional developer / designers. This was the first concept, and over the next upcoming week I am working to ship more and more features as I learn how to do that.

    I appreciate your response but the point was about first attempt and speed.

    0 points
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