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played with it this morning. Works with Sketch Runner!
I kinda like the table view of uxtools.co, for comparing features. Its hard for me to trust the (seemingly) arbitrary scores here
About Face - Commonly referred to as the bible of interaction design (full of good stuff but not an easy read)
Designing for Interaction - If you can't get through About Face, this is a solid choice
Mastering Type - Understanding typography is key for the visual aspect of product design
Interviewing Users - Steve Portigal is the man, and his book is informative and practical for user research
Designing Interfaces - Describes many UI patterns with strengths/weaknesses, great to have in the back of your mind as you're ideating solutions to a problem.
Awesome work guys, you can tell a lot of time and effort was put into making this awesome release. I'm curious why all of the screens in the marketing materials are small? Is large screen prototyping less of a focus than smaller screen? And will you focus more on larger screens in future releases?
You can create an artboard for notes, instructions, etc. which your mockup artboard sits on top of.
Anyone know if this will be available through Typekit?
Principle seems to be created specifically for micro interactions. Seems like your best bet. But like Taylor said, check out uxtools.co, its pretty slick
I don't see why people are calling clickbait. The article delivers exactly what the title implies, and the process is perfect for an entrepreneur with tons of ideas that wants something respectable in a short amount of time. Keep it up, Marc
I haven't tried Affinity Designer. What do you use it for?
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Would love a course on framer! Sounds like you’ve got some React course in the works, which would (hopefully) pair nicely with Framer X