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Product Manager at Adobe Joined about 8 years ago
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Thanks for the feedback Stuart. We're working on Layout Grid with gutters, hang-lines, etc. Feel free to upvote the feature to be notified when it lands or to provide additional info. As a workaround, for now, you can use the Repeat Grid tool to create columns for example, and lock them. Same for guides, you can draw a line and lock it. Not ideal, but a solution for the short time.
I can imagine the tool fatigue you're facing today. Right out of the gate I can see you use lots of different tools that create friction and slow your team down.
Even before visual versioning and co-editing land in XD, which might take some time, I believe it can help your team today with:
Mindnode for IA: you can use the UI Kits, such as the free WF one that has some connectors that you can use to represent flows. But unfortunately, they don't stay connected like in Mindnode.
Sketch for mid/high fidelity: you can copy and paste elements from Sketch into XD (right click, copy SVG) and it remains editable. Once in XD, you can then create symbols to represent your components, and override text and/or bitmaps, preserving the symbol structure. All edits are possible to be made "in-context". When editing a symbol, you don't go to a specific mode that is different from your design.
Craft prototype, sync upload, data invision for prototyping/testing: now that XD for Windows and Mac are aligned, we can refocus the energy on shipping more and more features, and we'll invest a lot in prototyping. Stay tuned! For user testing, especially for mobile, you can cache your XD prototypes on iOS/Android devices and do real user testing, even when offline.
Zeplin for developer handoff: we're working a bigger feature called Design Specs. The same way you can create a prototype web link for stakeholders to review with comments and pins, developers will be able to access a link with specs (measurements, colors, etc). More news in the coming months.
Lingo to keep multiple libraries for color, images, symbols, logos and descriptions: we just released new features (Asset Panel and CC Libraries) that will help with you Design Systems, details here. For now, it's just for colors and character styles, but soon it will work with bitmaps as well.
Principle to mockup simple animations: again, we'll deliver more and more features on Prototype Mode moving forward, but I don't think it'll get to the same level of complexity of Principle or After Effects. For that, we plan to rely on integrations with AE for example.
Abstract to try and keep files clean, version, and merge multi design changes: we made a lot of progress on Visual Versioning, but it'll take a little more time for it to land. We don't want it to just work, but to work really well, so now we're doing all the hard work to make it happen.
All of the items you mentioned are areas we're investing time and resources in, but building a solid and performant tool takes time. To stay informed, please upvote the features you need in UserVoice and you'll get notifications when statuses change or when we need more information.
We'll get there, and we'd love to have you and your team helping us during this journey.
Hello Goran, thanks for your feedback. We agree there's a lot to do especially when it comes down to prototyping. Now that we have Windows and Mac aligned, we'll be able to invest more time on prototyping features. That doesn't mean there's no progress there, recently we just released an update allowing users to copy and paste interactions. Feel free to upvote here: https://adobexd.uservoice.com/forums/353007-adobe-xd-feature-requests/suggestions/12869229-animate-individual-elements-separately-custom-ani We'll notify you and everyone who votes there when the feature lands. It'll take time, but we'll definitely get there. Thanks for your support.
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