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Joined over 8 years ago
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By the way, Origami can use AE animation with custom properties which you may change right inside Origami
https://origami.design/documentation/patches/builtin.layer.keyframes.html
Such neat.
Sleek work.
Nice shot.
Oh, come on! What is wrong with you people?
A common misunderstanding about Origami it that unlike Framer it allow you build a complex prototype without coding. When people say "coding" they mean programming. But miracles do not happen. To use Origami you have to know about the same programming rules that need for Framer: variables, conditions, loops, recursion etc. Every man which I know who has tried to use Origami but hasn't wanted to learn these basic programming principles left it after couple week.
I love Origami and use it a lot. But you have to love programming anyway.
Two points.
The writing a code is just a tool. It is very useful no doubt. But it useful like many other tools: 3d-modeling, creating motions effects, painting etc. In one design work, one of this tool may be essential but in another, it may be optional.
If you can use some specific framework for designers, like framer.js, it doesn`t mean you know how programming. It means you know framer.js and it is all. Writing the code, art of programming is more than that. It is something you have to dedicate a significant amount of time.
It seems to me the "learn more" link is a bad solution. You need to point the cursor to the link and click if you want see some additional information. Well I think most people just wil not see that information.
I also don't understand how the UI templates can help someone solve design problem. It might work in the world where style and aesthetics does not depend on internal logic.
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