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Form & Construct Joined over 10 years ago via an invitation from Daryl G. Matt has invited Mitchell Brown
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Designer News
Where the design community meets.
Designer News is a large, global community of people working or interested in design and technology.
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Sounds like Sketch would be the best way to tackle this, since you'll be needing its tools for layer styles (editing one affects all others), text styles, and batch exporting to multiple resolutions. Check out this Sketch 3 intro document.
Compared to Photoshop and Illustrator, I think Sketch strikes a good balance between shape editing, layer styles, artboards, and an emphasis on pixel-based work. Trying to create an app of this size in either Adobe software would become unmanageable very quickly.
For my most recent Sketch project, which also consisted of many app screens and reusable UI components, I structured my workflow like this: