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Warsaw, Poland Founder & Digital Product Lead at Packhelp Joined almost 9 years ago
Awesome to hear a response from you !
I haven't had a chance (yet) to design anything from scratch yet, I might give it a go this week. I bet Sketch imports (and I imagine it also saves to Sketch?) might be a tricky thing.
I'll keep you posted and keep up the good work!
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On a side note, in general: having a very strong marketing team behind a launch of 1.0 of any software - raises expectations to very high levels. People seem to get narrow-minded - once they spot a bug - their expectations are not met. Your marketing materials and the whole "campaign" in my opinion was too powerful. It's the product that must defend itself, not the marketing materials.
I am still hopeful though, I'll play with Studio soon :))
Did the same. For me performance was quite problematic (although I've imported Sketch file, fairly light yet still a Sketch file). Zooming in and out was slow, also I don't like the scroll hijack that's there.
I am going to give it another spin though!
Rather than... being negative, you could answer Thomas's question. He didn't intend to do any harm, but you did. I've looked at your other comments - most of them are negative. "buggy, horrible" - your words. Best one: "If only downvotes existed. Yes, solely for you." - I'd say perhaps for you yourself.
He's asked this, just so you know:
Does anyone know how this started?
To me it's nothing special (unless it was some partial CSS missing): http://snpy.in/4waAG2
Keep up the good work!! Fingers crossed here !
Haha, I am literally waiting for our new spinner code to compile. I read it exactly the way you did.
Marvel is way faster than InVision. Unfortunately, both me and our devs got tired of its slow UI despite of good Inspect feature (for devs).
It seems to me that Marvel has slept through an important shift in the design tools market place and it's the last one to bring "Hand-off"/Inspect/Zeplin-like functionality into the process. They're starting with Sketch but some of our designs come in Photoshop where Avocode excels in my opinion.
Marvel is awesome for design review, simple and quick prototyping.
We're currently using Avocode (devs) and Marvel for design review.
Exactly, thought the same about colour management :)
+1 ;)
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Perhaps you're not taking into account Mac's Top bar and all toolbars and it doesn't fit your screen size (usable area)?
It's hard to admit but I've made this mistake when designing for 1280x720 screen size where the actual height was 620px due to all static Mac/Chrome UI elements.