14 comments

  • Cody IddingsCody Iddings, 8 years ago

    I really liked the comments about how the onboarding needs to cast a bigger vision but also be the building blocks to get there. +1

    6 points
    • Samuel HulickSamuel Hulick, 8 years ago

      Thanks, Cody! I think Waze is a really good example of that. A lot of products seem to get lost in the weeds and forget the overarching purpose, and they reinforced it over and over.

      1 point
  • Jason PerezJason Perez, 8 years ago

    No friends

    Haha

    3 points
  • Samuel HulickSamuel Hulick, 8 years ago

    Hi all! I'm the person who did the teardown. If you'd care to share your thoughts here, I'm happy to chat. I will be watching this all day, so don't be shy.

    2 points
    • Dan SherrattDan Sherratt, 8 years ago

      great work, it must be hard to just stick to onboarding, ever tempted to just teardown entire apps?

      1 point
      • Samuel HulickSamuel Hulick, 8 years ago

        Hmm, not really. There's actually a surprising amount of depth to onboarding once you really dive into it, and it's also a lot harder to reverse-engineer overall product experiences once you go outside the "guided" one.

        0 points
      • Alec LomasAlec Lomas, 8 years ago

        If you've never heard of it, you may be interested in Design Details, which does something along those lines!

        2 points
  • Joe CJoe C, 8 years ago

    I get the feeling a couple of different teams worked on this, what with the lack of priming on the first screen, then almost too much guiding text towards the end. Not sure what team is responsible for the 'candy', but they need to sort themselves out. (Yeah, I know, fire 'em!)

    Great job as always Samuel!

    1 point
  • Samuel HulickSamuel Hulick, 8 years ago

    @Oskar Thank you very much for sharing this!

    0 points