So I noticed this was all @2x. Do you all typically design in sketch @2x? I was under the impression 1x was easier to export out 2x, 3x and others. Is that not the case?
If you're working directly with iPhone 6, then 2x makes sense, especially for prototyping since you want control all the pixels accurately. Prototyping is generally limited to one screen resolution. But I do agree that we're moving towards working at 1x since the intro of the iPhone 6 Plus, and that makes it easy to adapt to 2x and 3x.
That's why I'm working on a 1x version!
Makes sense, thanks for the response Meng.
Thanks Meng for the resource!
Wow.. can't believe Apple only lets developers(developer accounts) download the fonts. Why Apple? You're going to release them in a couple of weeks anyway.
I followed one of the links to the site and it tells me after I login with my apple id that I can't download them.
Using the fonts from the link on the page and I still see the Sketch font warning: http://d.pr/i/1fnLG/2GOoyXDN
Looks like the file is using fonts from both Apple Watch and from iOS/Mac. Here's another UI Kit using the correct fonts: http://www.sketchappsources.com/free-source/1318-ios9-ui-kit-sketch-freebie-resource.html
This is awesome, thank you.
The organization of that file is absolutely ridiculous (an entire page for a single artboard?).
If you like the one above but want the entirety at arm's-reach - get this one, I reorganized it and took all the page nonsense out: http://d.pr/f/wned/4S7BN4Ob
I just noticed the warning after I opened it again, so I'm going to release a quick fix in an hour!
- Update: Fix uploaded!