Sketch v3.3 now available (bohemiancoding.com)
8 years ago from David Barker
8 years ago from David Barker
Did this update erase previously saved global colors for anyone else?
Yes ;_;
off-topic, but amazing avatar.
Same here. Very annoying :(
Yup.
Yes. Kill me.
I gotta say, I am pretty happy with this. I started using Sketch nearly full time in December, and I've submitted five bugs since then (with a zip file of an example document illustrating the bug), and they solved 3 of the 5 bugs flawlessly, 1 of them is significantly improved, and the last seems like it might've slipped through the cracks.
A lot of it was around vectorizing stroke, union issues, and shape pathing problems. Really pretty happy with the responsiveness of their team.
If you see bugs, send them a bug report with a link to a sample file that shows the issue. They really do fix the bugs.
What the...
Alt-up/down/left/right now moves objects in 0.1 increments. Anyone know how to change this? Need it back to 1
What happens if you just nudge without Alt?
Without alt, it nudges it 1 pixel, like normal. But I'm now so used to holding down Alt/Option while nudging in order to see the changing distance between objects, that I really long for the old behavior (i.e. Alt merely reveals the distance, without changing the increment to 0.1)
Note: Shift+Alt+arrow key moves it by 10 pixels as before. So literally no way to move it 1 px at a time with Alt pressed. Wondering if the 0.1 thing is a bug.
Aaah, of course..
Im pretty sure its not a bug, since they are mentioning it in their changelog.
"The option key can now be used to move and resize layers in 0.1px increments, but still allows distance measurements"
Only text objects :| really annoying
Edit: this kinda worked for me
9. Customize the arrow nudge distance
You can now customize the arrow nudge distance (used for moving and keyboard-resizing) by using two hidden preferences, nudgeDistanceSmall and nudgeDistanceBig in the Terminal.app
// Example: this sets Arrow distance to 2 pixels, and Shift+Arrow to 8 pixels defaults write com.bohemiancoding.sketch3 nudgeDistanceSmall -float 2.0 defaults write com.bohemiancoding.sketch3 nudgeDistanceBig -float 8.0
I was super bummed when I discovered this too. I put the question up on the Sketch facebook group and somebody replied with this:
"You do not have to change your workflow. As I show in this video the 0.1 increment is applied only if you do not hover an object with the cursor."
Crisis averted.
Improves speed and reliability of Sketch Mirror
Looking forward to trying this out. Gave up on using it before because it was so unreliable.
It actually worked for me, which is a huge improvement.
I'd love if there was a Force Refresh button, rather than just sitting and waiting for something to hopefully happen.
I also gave up on it because it was so sketchy (excuse the pun).
Objects still disappear when I select them and then move them. Only way to get them to render again is to zoom in and out repeatedly.
Are you moving them to a new artboard? I've found I have to move layers onto the pasteboard and nudge them a pixel to show up at times.
Nope, just moving objects inside an artboard. Start dragging or moving with the keyboard and the visually disappear. Zoom out, zoom in and they're back.
sigh - The exporting weakness in PDF and font fidelity in exported files is still killing Sketch's usefulness to me.
Never noticed any issues with font fidelity on export. Could you post a screenshot of how it looks vs. how it should look?
Here is an example which has become increasingly common for me : How it exported : http://d.pr/i/1dArc How it should have exported: http://d.pr/i/1ffIq
Interesting.. I've never had an issue like this before. Make sure to report it if you haven't already.
I’ve seen this with PDFs not generated by Sketch. Have you tried deleting your OS X font cache recently? Might be worth a shot.
I’ve seen this happen with pirated fonts as well. Or maybe just a bad version of DIN (or whatever it is)?
Nope, Legit version of Din Next, synced via SkyFonts.
Zooming has improved!
Great, for some reason my v3.2 has been repeatedly crashing on launch for a week or so I've been working with the Beta for production.
They took away align to artboard! AND why did the ios screen sizes get reduced so much?
Glad they fixed that bug that would make Sketch crash/die/unresponsive when editing objects using the path interactions. As someone who makes a lot of icons, that drove me insaaaaane.
Is anyone having an issue with selecting layer in Group in updated Sketch? I can't seem to select it by clicking on grouped layer..
Not for me.
Make sure you have Enable Click-through for New Groups selected within the layers tab of your preferences.
Thanks. But my issue is not persistant. It seems that it's kinda hit or miss. Maybe it's a document problem. Will have to try more to verify the issue..
I've had issues when there were locked layers in the group. Might have something to do with it. Need to do more testing yet.
Here's hoping there won't be that broken license key prompt again. It kept telling me I was on the trial version, so I had to bypass the prompt via new project (I think) and update within the app.
Had me freaking out for a week.
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