As some of you might be aware, Monument Valley recently received a ton of 1 star reviews for charging for new content. To us designers and developers who spend hundreds of hours making the content, it is a no brainer that we have to pay for it. To others, they feel that a few dollars up front means that they get a lifetime of free updates. It's only getting worse with the popularity of freemium games.
The average user would much rather get a product for free and put up with ads and other nonsense, than to pay a small price for a premium experience.
Are any of you reconsidering your business model with the growing trend of free apps?