How many different tools do you use?

over 3 years ago from , Infragistics

Just curious to see how many different tools you find yourself using and which you find to be the most valuable from a design and prototyping perspective?


  • Dominik SigristDominik Sigrist, over 3 years ago


    1 point
  • Frédéric AudetFrédéric Audet, over 3 years ago

    At work we use Sketch with Abstract and Marvel. When I want to show prototypes, I'll switch over to either Figma or Principle.

    For diagrams and flows I use draw.io. For documentation, its a combination of Office 360 and Notion. For code, its Textmate. For communication, its (unfortunately) Teams. I use Slack for other private groups...

    When I want to make funny photo montage at work I'll use Photoshop.

    1 point
  • Jonathan L, over 3 years ago

    Just a dabbler in design here so it's quite cool to see what others are using and maybe i should start learning to use too.

    • Prototyping in Figma
    • Notetaking and project management with Notion
    • Client design feedback and bug reporting with Pagereview
    • Team and client communications with Slack
    • Design, quite low tech actually just pen and paper
    0 points
  • Roman HorokhovatskyyRoman Horokhovatskyy, over 3 years ago

    For design currently, we are using Figma, our team of 25+ designers is happy. Also, after COVID-19, we are extensively using MURAL for all kinds of workshops remotely. Before that, we were using Sketch combined with Abstract and InVision. Some members of our team use Adobe Creative Cloud, Ae for motion design, Ps, and Ai for visuals.

    For the management side, we are using Jira and hole Microsoft Office ecosystem, especially Teams.


    0 points
  • Nathan NNathan N, over 3 years ago

    We use two tools which are Sketch and Invision.

    0 points
  • Michael G., over 3 years ago

    Sketch for primary design work. Miro for collaboration with team (and live wireframe work with some new features they added), WIP reviews. InVision for client-focused work sharing, and developer annotations. ReadyMag for rich-media prototyping that includes scroll actions. SublimeText2 for basic coding.

    BTW, I used to use Principle for the exact reason we now use ReadyMag. Principle has a steep learning curve, and you can't give anyone an actual prototype to test and use. ReadyMag was a fantastic substitute; funny how a build-it-yourself website tool that wasn't meant to be a prototyping tool has turned out to be the best prototyping tool when I need to account for scrolling actions.

    0 points