Skeuomorphic Textures and Effects in User Interface Design(daringfireball.net)

over 10 years ago from Kevin Pruett, Developer

  • Allan GrinshteinAllan Grinshtein, over 10 years ago

    I have yet to see a response to that blog post that fully understands the principle I write about. It was a quick blog post and needs to be explained in more detail, anyway.

    I'll likely write a follow up to address the red herrings and give a push to those designers who need it. I'd like to see a bigger culture of reduction in the world and move past the superficial question of aesthetics, or the pseudo-intellectual crap that asks "what is honesty?" when dealing with pixels.

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    • Cole PetersCole Peters, over 10 years ago

      I'd love to see a follow-up to the article, Allan. It's definitely warranted at this point.

      (As an aside: I could be mistaken, but I gather you might be referencing — at least in part — the article I wrote in response to yours when you mention “pseudo-intellectual crap.” I hope this isn't the case, but if it is, I'd love to get in touch with you to clear things up.)

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      • Allan GrinshteinAllan Grinshtein, over 10 years ago

        Not at all, Cole. That wasn't a rib at you. I have someone else in mind who got pretty belligerent with "what is honest?"

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        • Cole PetersCole Peters, over 10 years ago

          Cool, thanks for clarifying! I referenced the “honest” concept a bit in my article, so wasn't sure.

          Looking forward to the follow-up!

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