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almost 9 years ago from Justin Belcher, Senior Designer at Google
This is super sweet. FWIW, if you get to a point where you're trying to decide between releasing and getting the real-time updates working, just release it! I'd rather start playing with it sooner than have the real-time updates, which I'd consider awesome but not need-to-have functionality.
Thanks, Justin, I'm super stoked to work with this.
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Both the iOS and Android mobile apps are running custom animation engines built on top of native frameworks. We think that's important so things "feel right" on device, as they rarely do in webviews or approximated simulations.
Those engines are driven by the data from the UI. That data is pulled down whenever you publish for now, but soon they'll be updated in real-time as you edit. You can also interact with your prototypes on the mobile app without the UI – which is helpful for demoing or letting developers play with the interaction themselves.