A New Car UI: How touch screen controls in cars should really work(matthaeuskrenn.com)

almost 10 years ago from Hadrien B, Eternal dreamer

  • Spencer HoltawaySpencer Holtaway, almost 10 years ago

    As a lot of people have said already, it definitely addresses problems of doing simple things with little concentration.

    However, when it gets into the details of switching 'modes', for example from volume/input, to navigating a playlist or scrubbing through a song, there is an additional layer of 'muscle memory' that must be learned (and I say 'learned' because it's not immediately intuitive to use different numbers of fingers on a touch screen in my experience).

    My favorite thing is the first one he shares - how the interface treats the initial input as +/-0, instead of giving the user the whole scale and an indication of the current position. That's cool, and ironically I hate when physical dials do this, for example my camera has something like that and I wish it just had a regular dial with marks painted directly on it)

    2 points
    • Matthaeus KrennMatthaeus Krenn, almost 10 years ago

      I think there's a LOT to be explored in the space of - for the sake of lacking a catchy name - "relatively positioned UI elements"

      1 point