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almost 10 years ago from J A, Design Lead at Gametime
Personally, that's how it is for me. I wanted to build up particular skills that I didn't get a ton of experience with in my day job. The product I'm working on isn't really geared toward my passions, but that wasn't why I agreed to work on it.
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Personally, that's how it is for me. I wanted to build up particular skills that I didn't get a ton of experience with in my day job. The product I'm working on isn't really geared toward my passions, but that wasn't why I agreed to work on it.