• Andrew Richardson, over 4 years ago

    Figma is my preferred tool and it seems to be very popular around here but hasn't quite caught on in "mainstream" interaction design. It's been hard to convince other designers to make the jump, though our front end devs love it and they have started using it in some side projects they do.

    0 points
    • Dino ParavandisDino Paravandis, over 4 years ago

      Older (ahem) designers are far more cautious than the young ones in our team to use Figma. I get it but the cloud is where the puck is going - there are too many benefits compared to offline.

      0 points
      • Tyson KingsburyTyson Kingsbury, over 4 years ago

        (ahem) I'm 46.... I'm the one the introduced Figma to our office...It's been pretty popular here...even some of the younger ones are starting to use it ;)

        in all seriousness though, old as I am, you never stop learning...I felt totally stuck with Photoshop and Adobe.... saw Sketch come and take over the UI market, but didn't jump on the bandwagon...and then felt kinda useless when it started gaining market share and realized I'd missed the boat on that one... also...with all the plugins etc, it looked a bit daunting to crack....

        then came Figma, which was what I was really looking for in the first place...

        We needed something to bridge the problem of working with our Dev team... I needed to be able to produce something that was 'more' than just a jpeg and a list of instructions...

        being able to provide them with a link, where they can access all the materials they want, and all the code they need is right there and available to them...it was a game changer for our whole office....

        2 points
        • Dino ParavandisDino Paravandis, over 4 years ago

          I was in the exact same place and (ahem) similar age. The younger designers picked it up easily as most came from sketch.

          0 points