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over 4 years ago from JE LS, Trainer
Developers who need to see your designs do not use OSX - Figma is perfect for this. Also I know quite a few designers who do not use OSX.
Uhh most modern tech stacks were built off of Mac's Terminal. Also most dev's don't need Sketch files—they need a breakdown like Zeplin, a flat spec (ie. a screenshot), or work in tandem w a designer.
I think a correction here is that modern tech stacks are built on/for/around Linux... Mac just happens to speak a very similar language to Linux, as opposed to Windows which is much more different.
That being said, there are a TON of big tech companies where devs use Windows machines and connect virtually to their Linux VMs. Some places let employees pick their OS, some don't... It's almost always preferable to have the freedom of cross-platform files, just in case.
With Figma you don't need Zeplin as Figma has dev handoff as part of it.
I actually enjoy using Zeplin as a separate handoff. Creates a nice contract when something is exploratory (Sketch, or Invision) and when it's actually going to production (Zeplin).
its a nice tool no arguments but its an extra cost with not any real benefits of using the figma devhand off feature which basically does the same thing.
You can share Sketch files in so many ways... Invision, Zeplin, Sketch Measure, etc.. Hell you can even open Sketch files in XD and maybe other competitive apps.
Or just use figma and no need for any of these tools.
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As long as OSX is the main environment for designers, I don't see Sketch going anywhere. Especially if they release some huge updates like better animation/prototyping and enhanced vector editing/vector import.