• T LT L, over 4 years ago

    Most people will be overprotective because they think what they do is unique and only a few selected people can do it, but the truth is with enough practice anyone can be anything. You might not be the best, but you can be better than average.

    Majority of people don't care about their performance, and it is the main reason they don't achieve mastery.

    7 points
    • Oliver Swig, over 4 years ago

      Inherent talent is also a major factor. Some people just have the talent and 'get it'. Most people will never get beyond mediocrity no matter how much they practice.

      0 points
      • John Doe, over 4 years ago

        I am something in between both of your opinions. I don't think that you can be the best in anything if you try hard enough, nor do I think that you won't get past mediocrity if you really put yourself to it.

        In most cases, it's not a case of not caring about performance, but not having the capacity to understand where your effort should be applied. If you spend your days trying to be a pro in Illustrator, you'll never be a better designer, no matter how good you are with that particular tool.

        There's so much more to it, undoubtedly, but what exactly is it?

        0 points
        • Adam WAdam W, over 4 years ago

          Being skilled with a particular tool is not the same as being a good designer or illustrator, though there is overlap.

          Design is the purposeful application of creativity to a problem, and being creative is all about being able to draw novel connections from a large body of experience. The more experience you have, the more readily you can draw those connections to solve a problem. Practicing at specific skills will only help to manifest that creativity more efficiently. Focus of attention in this area is very important!

          We are all products of our environment, background and experience. Anyone can be a designer, just as anyone can be creative. It just might take a lot more effort for some to collect the right set of skills and mental models required for any particular definition of "designer."

          0 points