We had to start somewhere. While we always saw the need for a multi-platform solution, immersing ourselves with designers who had an array of different tooling choices for design and prototyping on Mac seemed like the best way to truly understand needs when it came to building a new tool.
We are building a high quality tool for both Mac and Windows - each is a native app just for that platform. On Windows, we'll be introducing support for pen and touch as a platform specific feature in future.
We had to start somewhere. While we always saw the need for a multi-platform solution, immersing ourselves with designers who had an array of different tooling choices for design and prototyping on Mac seemed like the best way to truly understand needs when it came to building a new tool.
We are building a high quality tool for both Mac and Windows - each is a native app just for that platform. On Windows, we'll be introducing support for pen and touch as a platform specific feature in future.
Thanks, Andrew (Adobe).