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6 years ago from Demian Borba, Product Manager for Adobe XD
There's Adobe Comp for that. It's not great but it does exist. I think there were a few other non Adobe attempts at creating design software for the iPad.
I use Comp but it's not integrated with Adobe XD on the Mac.
I wouldn't hold my breath for a cross platform tool that works on every one of our devices. Most dev teams can barely do Mac / Windows right. Figma couldn't even be bothered and made a Chrome only web app.
We're a long way away from that future.
Chrome has good support across many OS' and devices...IMO that is a pretty good starting point to actually have success in building a cross-platform tool.
Hey, Cristian! Check out Figma's native app sometime! https://www.figma.com/downloads
I was not aware you had a native app. The fact that it was running in a browser was the biggest concern for me: not only does that mean that the entire app is at the hands of the company making the browser, but there are several other drawbacks, like not getting quite the same hardware access, you waste a lot of space for the browser UI and so on. If Google decides to change something to the way they render fonts or change the way some script is loading, the app could easily be affected.
Is the native one actually native or just a web wrapper? It doesn't help that it completely froze for a full 2 minutes after I installed it on a fast computer.
To answer your other questions about what I didn't find it particularly impressive:
Live collaboration and the ability to save your projects in the cloud is great - kudos for that.
Aside from that though, what exactly can it do that other apps cannot?
Because if not, I can understand this took a lot of effort to create but you have to see it from the user's point of view where you have a (what I thought was web only) app with an interface as clunky as Photoshop's (why not make it so that if you go more than one group deep you can't read the names of the layers anymore or bury everything under a text menu), and not a lot else to offer.
Can you tell us a bit more about what from XD you'd like to bring into After Effects and what you'd do want to do once there?
Regarding device support, we're open to bringing XD to any platform where there is demand from designers. That said, before expanding to additional platforms, there are some core capabilities that we still need to bring to our desktop Mac and Windows apps.
Thanks, Andrew (Adobe).
I also use AE and PS together so I can share my workflow if its useful. Sometimes, a set of interactions is too complex to describe or if I have specific animations in mind, it is better to just show them off to developers / clients. I will flatten my PSD to only contain the layers I want to animate then import it into AE and animate it. Here are a few examples:
https://www.hyperion.co/portfolio/animations-demo/quizkick/https://www.hyperion.co/portfolio/kartist (the screen inside the imac) https://www.hyperion.co/portfolio/anyvan
Importing the XD file into AE and use it to create UI animations. The same way you can do it with an PSD or AI file. A better option would be to have animation capabilities in XD and an export option similar to Bodymovin.
There is a plugin/tool in sketch that already let you import into After Effects. Sketch is leagues ahead of XD. Adobe is just playing catchup/follow the leader to Sketch with XD.
Has Sketch figured out colour management yet?
I've yet to run into an issue with color and Sketch when designing for the web and mobile. Been using it for around 4 years now. Used to be a die hard photoshop user also. Now I use photoshop for its original purpose, deep editing photos :)
What monitor do you have? The problems are not as obvious on older, less accurate monitors, but on the newest ones (like the 2016 MB or the 2017 iMac) not having colour manage makes a world of difference. There was a thread a few days ago where Marc Edwards explains how it works.
Just out of curiosity? What are you currently using to create your layouts/designs?
Photoshop. I do have a copy of Sketch which I last tried for a real project 1 year ago and found it too sucky. My layouts, i.e. wireframes or user maps I make in XD and before XD was around I used to do it in AI.
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Have feedback?
Q1: Is it going to be possible to import XD files directly into After Effects?
Q2: Do you plan to expand the functionality of the Adobe XD mobile app so that we could design directly on an iPad or iPhone?