Designer News is where the design community meets.
over 6 years ago from Joacim Nilsson, Interaction Designer & Developer
this blocky kind of wireframe font doesn't show the rise and fall natural to language. It doesn't convey the flow and movement of text (even though it's called flow)
Here's what I use- Redacted Font: https://github.com/christiannaths/Redacted-Font
It looks more like scribbles and I think looks more like what I would draw on a paper prototype.
I would rather see a typeface that flows like real letters but can't be read as a language—the visual equivalent of Simlish (language used in Sims)
Now playing
this blocky kind of wireframe font doesn't show the rise and fall natural to language. It doesn't convey the flow and movement of text (even though it's called flow)
Here's what I use- Redacted Font: https://github.com/christiannaths/Redacted-Font
It looks more like scribbles and I think looks more like what I would draw on a paper prototype.
I would rather see a typeface that flows like real letters but can't be read as a language—the visual equivalent of Simlish (language used in Sims)