The speaker is Bret Victor, and his talk is called "The Humane Representation of Thought". At its core, he asks the question: how can we design modern computer representations of our mental models (especially at work), while always remembering that we're designing for real-life flesh-and-blood human beings.
Human beings are animals. We have eyes that get tired, and legs that cramp, and ears that can only hear certain kinds of sounds. We have to sleep for 8 hours every day, and we have to eat food a few times every day or else we get cranky. And this recognition and understanding of our humanity can inform the way we design our work-surfaces and work-products.
To me, this recognition of our humanity is the central premise of "design thinking", and everything else we do as designers should be in service of that goal.
Okay, it's not an article but actually a video of a conference talk...
https://vimeo.com/115154289
The speaker is Bret Victor, and his talk is called "The Humane Representation of Thought". At its core, he asks the question: how can we design modern computer representations of our mental models (especially at work), while always remembering that we're designing for real-life flesh-and-blood human beings.
Human beings are animals. We have eyes that get tired, and legs that cramp, and ears that can only hear certain kinds of sounds. We have to sleep for 8 hours every day, and we have to eat food a few times every day or else we get cranky. And this recognition and understanding of our humanity can inform the way we design our work-surfaces and work-products.
To me, this recognition of our humanity is the central premise of "design thinking", and everything else we do as designers should be in service of that goal.
Enjoy!