Microsoft Surface Studio(microsoft.com)

7 years ago from Sam Solomon, Staff Product Designer at Salesloft

  • JE LS, 7 years ago (edited 7 years ago )

    Hmmm.... Very productive tools are limiting?

    I think Microsoft has a REAL problem because very good alternative developers love making creative software for the Apple ecosystem and not for Windows… It's hindering the real migration of these profesionals to their "good" (yes, they're making good hardware) platform.

    Affinity hasn't released yet Affinity Photo. There is only a beta of Designer for Windows. Pixelmator is not there; Sketch neither. Or Tumult Hype for HTML5 animation. All of them EXCELLENT apps and not at all pricey.

    If you ask these developers, they will give real reasons why they feel comfortable not making any of their software for any other platforms.

    Microsoft should buy it's way out of this mess —¿maybe buy Affinity?—, only Adobe is committed to Windows. And that, my friend, is worrisome, whether you can admit it or not.

    Way back in the day, when Macs were better, people didn't migrate because they had so much more soft for their Win machines. That's coming with a vengeance for the creative market, only this time against Microsoft.

    And yes, I think Windows has gotten better, but it has still a lot of unnecessary complexity under the hood that makes you lose a LOT of time doing configuration and software maintenance for your machine.

    Sorry, impressive hard like this is not going to make that much people to switch: but productivity and having much more software choices still matters a lot.

    0 points