Microsoft Surface Studio(microsoft.com)

7 years ago from Sam Solomon, Staff Product Designer at Salesloft

  • Jim SilvermanJim Silverman, 7 years ago

    the deal-breaker is the lack of Sketch, Xcode, and whatnot. it's not directly a problem with the OS itself, but a lot of design/dev tools are Mac-only.

    13 points
    • Jrtorrents Dorman , 7 years ago

      I don't think this geared towards developers.

      As the "studio" name suggests it's aimed at designers/creatives. Mind you there is a broad soectrum of "designers". Anyone from sketch artist, architect to UI/UX designer can be classified as "designers".

      As I have come to realise, there are a ton of "designer apps" don't work on OSX either (Revit, 3DS max etc) but I do understand your point. Sketch is a big one.

      11 points
      • Jim SilvermanJim Silverman, 7 years ago

        truth. was speaking more to the general windows aversion in the community

        1 point
      • Corin EdwardsCorin Edwards, 7 years ago (edited 7 years ago )

        It's not so much Sketch itself. It's more that an active development community exists for a market that buys new creative tools.

        Windows doesn't have that right now, though Affinity's plans are a hopeful sign.

        If Microsoft continues to produce desirable hardware platforms like this then perhaps those developers and consumers will build and buy there too.

        1 point
        • Jrtorrents Dorman , 7 years ago

          You're idea of who and what a designer is a bit too narrow. Design goes a bit more than app and website design.

          Yes for UI/UX design OSX is by far the better platform (Framer, Principal, Sketch etc) but for other designs like game design, industrial design, architecture etc Windows might be a better platform ( Revit, 3DS max etc )

          4 points
          • Corin EdwardsCorin Edwards, 7 years ago (edited 7 years ago )

            I'm just talking about new tools.

            Windows has plenty of old tools that a lot of industries are stuck with but the Mac is a healthy software ecosystem where people are willing to build entirely new tools and consumers are willing to buy them.

            0 points
    • Hanu ManHanu Man, 7 years ago

      Just use Figma... and go!

      4 points
      • Cody Gallner, 7 years ago

        Or Affinity Designer, better than Sketch IMO.

        6 points
        • Ryan Hicks, 7 years ago

          Better than sketch? Interesting. I could see that comparison to PS, but not sketch. Although I have yet to use AD.

          0 points
          • Ryan MackRyan Mack, 7 years ago

            You may be thinking of Affinity Photo. Affinity Designer is more kin to Sketch and Illustrator. It's very well done for the time it's been around.

            1 point
            • Ryan Hicks, 7 years ago

              Correct I meant Illustrator as a comparison. Forgot Affinity had multiple software for each use case. Still though from what I've seen it doesn't seem that comparable to sketch... ? Looks neat though. I've always wanted to try their stuff out.

              0 points
    • Brian HintonBrian Hinton, 7 years ago

      Visual Studio Code, Xamarin tools, React, Node.js a first rate citizen, Atom, Affinity Designer, Bash, Adobe (Photoshop, XD, Illustrator), Inkscape, Figma, Unity, All of the web-based tools (Atomic, InVision, Marvel, etc.)

      Plenty of tools to get the job done.

      2 points