The mass-market consumer version of VR & AR won't look like an Oculus or Hololens (these are like smartphones pre-iPhone), but a success will definitely happen eventually. Give it a few years for mobile technology to get to a better place. AR will be by far the bigger of the two, in my opinion.
It's worth learning about experiential design anyway, you can see in many industries that the way people interact with technology is moving in all kinds of directions out from screen & pointer.
The mass-market consumer version of VR & AR won't look like an Oculus or Hololens (these are like smartphones pre-iPhone), but a success will definitely happen eventually. Give it a few years for mobile technology to get to a better place. AR will be by far the bigger of the two, in my opinion.
It's worth learning about experiential design anyway, you can see in many industries that the way people interact with technology is moving in all kinds of directions out from screen & pointer.