Looks very promising! I have been working with 3D tools like Rhino and Solid Works back in the day and I've felt 2D vector tools have a long way to go with these corner stone features. One thing I'm still missing from SW is the ability to make paths dependent on each other. Keeping an angle, orientation or distance (in % or fixed) is immensely useful. Consider looking into that, and you have a fan.
Looks very promising! I have been working with 3D tools like Rhino and Solid Works back in the day and I've felt 2D vector tools have a long way to go with these corner stone features. One thing I'm still missing from SW is the ability to make paths dependent on each other. Keeping an angle, orientation or distance (in % or fixed) is immensely useful. Consider looking into that, and you have a fan.