Looking Back at the iOS 6 Maps UI

8 years ago from Jesse Head, UX Designer @ Google

  • Robin RaszkaRobin Raszka, 8 years ago

    You are just looking at the surface (unfortunately most "designers" do this today), "flat" (stupid name) design languange was made to make it easy to develop for multiple variations of screen resolutions.

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    • Jesse HeadJesse Head, 8 years ago (edited 8 years ago )

      I completely get that, and I'm in no way suggesting we return to iOS 6-esque design... however I think there is a middle ground Apple could have gone with. For example, the new Apple TV UI is far better than iOS IMO. Same with the OS X Yosemite redesign... they went 'flatter' without losing all personality.

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      • Robin RaszkaRobin Raszka, 8 years ago (edited 8 years ago )

        Oh, so you have already tried the not-yet-released Apple TV to state it has better UI (not even considering the fact it's completely different type of device i.e. no multitouch) or, again and even more wrongly, judging just the surface?

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        • Andrew Michael ToddAndrew Michael Todd, 8 years ago

          Not released publicly but developer kits have already shipped.

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        • Jesse HeadJesse Head, 8 years ago

          Not sure where the aggression is coming from - I could answer you but I don't feel like this is going anywhere... hope you have a great day. (:

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