Designer News
Where the design community meets.
over 8 years ago from Juozas Zobernis, UI Designer
Just because I make decisions based on the customers I design for doesn't mean that I don't have fun designing it. I enjoy making things that people can use and that often means that I need to put it on the platform they have which for a lot of people who deserve good experiences, not iOS.
Its more of a point for me because there are SO many tools that aim to improve iOS prototyping but almost none for Android.
fragmentation dude… which startup can shows off with an android app ? As someone could come up with an average android device, with the app runnning slow, being laggy, giving a poor experience ?
you're at least pretty sure your prototype will be accurate when developing for iOS — e.g. you do your job, then let those android developers devaluate it. You take a risk telling people you animations will be that smooth on "android"
Lost my iPhone some weeks ago, bought an android to give it a try… not the best one, not a bad one. But globally, the UX feels so fragile.
It's like flash vs. the web before the mobile era. No agencies/designers would sell an html website, never, ever. You would be laught at by the 90% market share of IE8 users. But this 90% market share would still pay a lot for your glittering flash one
Designer News
Where the design community meets.
Designer News is a large, global community of people working or interested in design and technology.
Have feedback?
"doing this for living usually means that I can't make decisions based on how fun or easy it is to execute"
That's the only way I would want to work or live. Why spend your life doing things you don't think is fun? You only have one shot at this, make it count.