I'm kind of sad that you give tool-specific examples.
I love seeing things about someone's odd design process, studies on psychology and human-machine interactions, design theory applied to everyday experiences, product release post-mortems (that aren't weird "we be dead" self-promotion). The design of objects – or services – can be a source of great nonstandard insight, which carries over to interface design.
Basically, design as "going from an idea to a concrete concept" is what keeps me coming back. This and great discussions.
I couldn't care less about:
What UX actually means (this week)
Vacuous explanations on the latest visual trends
Completely technical posts (they're useful, but not news for people who design)
Product announcements that are just tease-pages asking for your email
I'm kind of sad that you give tool-specific examples.
I love seeing things about someone's odd design process, studies on psychology and human-machine interactions, design theory applied to everyday experiences, product release post-mortems (that aren't weird "we be dead" self-promotion). The design of objects – or services – can be a source of great nonstandard insight, which carries over to interface design.
Basically, design as "going from an idea to a concrete concept" is what keeps me coming back. This and great discussions.
I couldn't care less about: