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8 years ago from Ivan Bozic, Founder @ arsfutura.com
Processing time should not be a criteria by which this stuff is decided. Like it or not, design is one of the arts; this is the problem all these startup founders and CEOs have with it. It's not precise, it isn't about optimization and it's certainly not about saving a few processor cycles to paint a flat color versus a gradient.
As for technology being the thing that pushes design, tell that to the generations of artists and designers who cut rubylith film and burned and dodged in the darkroom to do their work. Technology doesn't make anything better, it just makes it faster and easier. Faster and easier are the problem. Faster and easier is "download this kit for Sketch that does 95% of the work for you."
Like it or not, design is one of the arts
Wait, is it?
Processing time should not be a criteria by which this stuff is decided. Like it or not, design is one of the arts;
It's not precise, it isn't about optimization and it's certainly not about saving a few processor cycles to paint a flat color versus a gradient.
I see there is a completely different mindset about UI design at work here. Because that's definitely not how I see UI design.
Optimization and performance are definitely outside factors in UI design, but if you're worried about gradients wasting a few processor cycles then you're worrying about the wrong things.
Design is one of the arts ... It's not precise, it isn't about optimisation and it's certainly not about saving a few processor cycles to paint a flat colour versus a gradient.
Design as a general theory maybe, but when design is realised or implemented it is absolutely defined by its constraints, whatever form it takes. Be that printing, furniture or web design. It's nice to have these highfalutin ideas about it, but at the end of the day you're at the whim of the medium.
Welcome to the endless debate of what art is, Kant defines art as “a kind of representation that is purposive in itself and, though without an end, nevertheless promotes the cultivation of the mental powers for sociable communication”.
I think that since design has a purpose we can't really call it an art form, and we can actually judge design by how well it achieves its end.
Couldn't agree more, people seem to be far too romantic about design here (at least going by these comments). If you want to be an artist and express yourself to the universe by all means go ahead, but leave it at the door, design is about function first and foremost.
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Skeuomorphism is dead. I hope it stays that way. Just because screens have higher resolutions does not mean we should clutter the screen with useless accents. Its much faster to process a flat design than a skeuomorphic one.
As technology advances so will design. You can already see things becoming less flat (as mentioned in the article). Drop shadows and gradients are becoming more prevalent. I'm sure these small iterations will someday surmount to the reemergence of skeuomorphism, but today is not that day.
Long live flat design!